Compiling UDX Source Files

After creating and registering one or more new UDXs, you need to compile your C++  or JVM source files and its registration metadata into a single shared object file, or in a JVM environment, build the extension classes into a JAR file you can load into AnzoGraph DB. This topic provides details of tools that are available and how you can compile UDXs to create and install the files needed to run the new extensions in AnzoGraph DB